1009 error after putting the preloader.

i've put simple preloader on frame 1.
since then i get an 1009 error message.
I debugged the file and it seems like it is referring to 'franklin_button'
but this is the button on the stage.
i've checked the instance name thousand times and it is correct name.

yet without the preloader, the whole thing works find without a problem.
I do not see where it should have gone wrong. Please help!

frame 1(preloader script)
this.loaderInfo.addEventListener(ProgressEvent.PRO GRESS,checkLoadProgress);
function checkLoadProgress(event:ProgressEvent):void {
var progressPercentComplete:Number=(event.bytesLoaded / event.bytesTotal)*100;
loaded_txt.text=String(Math.floor(progressPercentC omplete))+" %";
if (progressPercentComplete==100) {
this.loaderInfo.removeEventListener(ProgressEvent. PROGRESS,checkLoadProgress);

frame 2(main script)

var franklin:franklin_descprtion = new franklin_descprtion();
var tour:tour_d = new tour_d();
var clock:clock_d = new clock_d();
var identity:identity_d = new identity_d();
var buio:buio_d = new buio_d();

this.franklin_button.addEventListener(MouseEvent.M OUSE_OVER, mouseOverHandler);
function mouseOverHandler(event:MouseEvent):void {

this.franklin_button.addEventListener(MouseEvent.M OUSE_OUT, mouseOutHandler);
function mouseOutHandler(event:MouseEvent):void {

this.franklin_button.addEventListener(MouseEvent.M OUSE_DOWN, mouseDownHandler);
function mouseDownHandler(event:MouseEvent):void {
var jscommand1:String="'','win','height=350,width=300,toolbar=no, scrollbars=yes');";
var url1:URLRequest=new URLRequest("javascript:"+jscommand1+" void(0);");
navigateToURL(url1, "_blank");

this.identity_button.addEventListener(MouseEvent.M OUSE_OVER, mouseOverHandler_1);
function mouseOverHandler_1(event:MouseEvent):void {


this.identity_button.addEventListener(MouseEvent.M OUSE_OUT, mouseOutHandler_1);
function mouseOutHandler_1(event:MouseEvent):void {

this.identity_button.addEventListener(MouseEvent.M OUSE_DOWN, mouseDownHandler_1);
function mouseDownHandler_1(event:MouseEvent):void {
var jscommand1:String="'','win','height=350,width=300,toolbar= no,scrollbars=yes');";
var url1:URLRequest=new URLRequest("javascript:"+jscommand1+" void(0);");
navigateToURL(url1, "_blank");

this.buio_button.addEventListener(MouseEvent.MOUSE _OVER, mouseOverHandler_2);
function mouseOverHandler_2(event:MouseEvent):void {
this.buio_button.addEventListener(MouseEvent.MOUSE _OUT, mouseOutHandler_2);
function mouseOutHandler_2(event:MouseEvent):void {

this.buio_button.addEventListener(MouseEvent.MOUSE _DOWN, mouseDownHandler_2);
function mouseDownHandler_2(event:MouseEvent):void {
var jscommand1:String="'','win','height=350,width=300,toolbar=no,s crollbars=yes');";
var url1:URLRequest=new URLRequest("javascript:"+jscommand1+" void(0);");
navigateToURL(url1, "_blank");


this.tour_button.addEventListener(MouseEvent.MOUSE _OVER, mouseOverHandler_3);
function mouseOverHandler_3(event:MouseEvent):void {



this.tour_button.addEventListener(MouseEvent.MOUSE _OUT, mouseOutHandler_3);
function mouseOutHandler_3(event:MouseEvent):void {

this.tour_button.addEventListener(MouseEvent.MOUSE _DOWN, mouseDownHandler_3);
function mouseDownHandler_3(event:MouseEvent):void {
var jscommand:String="'','win','height=350,width=300,toolbar=no,s crollbars=yes');";
var url:URLRequest=new URLRequest("javascript:"+jscommand+" void(0);");
navigateToURL(url, "_blank");

this.clock_button.addEventListener(MouseEvent.MOUS E_OVER, mouseOverHandler_4);
function mouseOverHandler_4(event:MouseEvent):void {

this.clock_button.addEventListener(MouseEvent.MOUS E_OUT, mouseOutHandler_4);
function mouseOutHandler_4(event:MouseEvent):void {

this.clock_button.addEventListener(MouseEvent.MOUS E_DOWN, mouseDownHandler_4);

function mouseDownHandler_4(event:MouseEvent):void {
var jscommand1:String="'','win','height=350,width=300,toolbar=no, scrollbars=yes');";
var url1:URLRequest=new URLRequest("javascript:"+jscommand1+" void(0);");
navigateToURL(url1, "_blank");

p.s. i also tried to seperate them on different scenes but this doesn't work either.

Posted On: Thursday 25th of October 2012 10:49:32 PM Total Views:  243
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I have button is scroolbar. I can link it with: scrooll_mc.content_mc.five.addEventListener(MouseE vent.CLICK, clickFive); function clickFive(evtObj:MouseEvent){ trace("uz triju bt") gotoAndStop("antras"); } But the problem comes when I go to link of that button and come back it doesnt work. Flash gives an error: #1009: Cannot access a property or method of a null object reference. at bandymai_fla::MainTimeline/frame1() at flash.display::Sprite/constructChildren() at flash.display::Sprite() at flash.display::MovieClip() at flash.display::Sprite/constructChildren() at flash.display::Sprite() at flash.display::MovieClip() at bandymai_fla::scrollMkkkC_1() at flash.display::MovieClip/gotoAndStop() at bandymai_fla::MainTimeline/clickSection() Im a little lost now, maybe anybody can help with that
Error 1009 Problems   (235 Views)
, I am currently devoloping my game and at run-time I get the error 1009.. This is just a test file but what im trying to do is there will be 2 buttons, a button to spawn some and a button to make them shoot.. When you click the spawn button once it will spawn a guy, you click it again and it will spawn him again but in a different spot.. that works fine, but what I need it to do is to make it so you can click on either guy, which selects him then you click shoot and he starts to shoot... I spawn both, I click on the top one, then Click shoot.. he shoots, I click on the bottom one and try to shoot and I get the error: Error #1009: Cannot access a property or method of a null object reference. If I do it vice versa I can get them both to shoot, I still get the errors but they are shooting.. The code is: Code: import com.cfreps.utils.GlobalVar; var RifleSquadNum:GlobalVar = new GlobalVar(); var RSquad1Select:GlobalVar = new GlobalVar(); var RSquad2Select:GlobalVar = new GlobalVar(); RifleButton.addEventListener(MouseEvent.MOUSE_DOWN, RifleHandler); function RifleHandler (e:MouseEvent) { RifleSquadNum.incData(1) if(RifleSquadNum.getVar() == 1) { var RifleSquad1:RifleSquad = new RifleSquad(); RifleSquad1.x = 450 RifleSquad1.y = 100 addChild(RifleSquad1); RifleSquad1.addEventListener(MouseEvent.MOUSE_DOWN, Rifle1Handler); function Rifle1Handler (e:MouseEvent) { if(RSquad1Select.getVar() == 0) { RSquad1Select.incData(1) } else if(RSquad1Select.getVar() == 1) { RSquad1Select.incData(0) } } } if(RifleSquadNum.getVar() == 2) { var RifleSquad2:RifleSquad = new RifleSquad(); RifleSquad2.x = 450 RifleSquad2.y = 150 addChild(RifleSquad2); RifleSquad2.addEventListener(MouseEvent.MOUSE_DOWN, Rifle2Handler); function Rifle2Handler (e:MouseEvent) { if(RSquad2Select.getVar() == 0) { RSquad2Select.incData(1) } else if(RSquad2Select.getVar() == 1) { RSquad2Select.incData(0) } } } ShootButton.addEventListener(MouseEvent.MOUSE_DOWN, ShootHandler); function ShootHandler (e:MouseEvent) { if(RSquad1Select.getVar() == 1) { RifleSquad1.gotoAndStop(2) } else if(RSquad2Select.getVar() == 1) { RifleSquad2.gotoAndStop(2) } } } The problem is at line 63 which is in the ShoootHandler function and is: Code: RifleSquad1.gotoAndStop(2)
menu button with a TypeError: Error #1009   (250 Views)
Hi everybody, I'm working on a Flash CS4 presentation which has a menu page as well as a navigation bar (with a timer) that appears for 5 seconds and then disappears until the user moves the mouse again. The play and stop buttons are working fine but when I click on the menu button it takes me back to the menu page but then I get this Flash error message: TypeError: Error #1009: Cannot access a property or method of a null object reference. at ADAGIO_3_fla::MainTimeline/showmenu() TypeError: Error #1009: Cannot access a property or method of a null object reference. at ADAGIO_3_fla::MainTimeline/hidemenu() at at at flash.utils::Timer/tick() I don't know if it's an issue with the timer or something else that's missing. I posted the fla here if anyone can check it out. For now only the 3rd menu button is active until I'm finished.
TypeError: Error #1009: Cannot access a property or method of a null object reference   (231 Views)
I'm new to code, and here's my problem. Any advice "TypeError: Error #1009: Cannot access a property or method of a null object reference. at type_fla::whole_1/thumbUp()" Here's my code stop(); import caurina.transitions.*; var xOffset:Number; var xMin:Number = 0; var xMax:Number = sb.track.width - sb.thumb.width; sb.thumb.addEventListener(MouseEvent.MOUSE_DOWN, thumbDown); stage.addEventListener(MouseEvent.MOUSE_UP, thumbUp); function thumbDown(e:MouseEvent):void { stage.addEventListener(MouseEvent.MOUSE_MOVE, thumbMove); xOffset = mouseX - sb.thumb.x; } function thumbUp(e:MouseEvent):void { stage.removeEventListener(MouseEvent.MOUSE_MOVE, thumbMove); } function thumbMove(e:MouseEvent):void { sb.thumb.x = mouseX - xOffset; if(sb.thumb.x = xMax) sb.thumb.x = xMax; var sp:Number = sb.thumb.x / xMax; Tweener.addTween(content, {x-sp*(content.width-masker.width)), time:1.5}); e.updateAfterEvent(); }
where to add Event.ADDED_TO_STAGE with error #1009   (247 Views)
. I have an error code #1009 and have been googling around and found a lot of links, yet I'm not sure where to put the Event.ADDED_TO_STAGE to make my project work. The error code is Code: TypeError: Error #1009: Cannot access a property or method of a null object reference. at at at at and my as3 code is: Code: package{ import flash.display.*; import*; import gs.*; import fl.motion.easing.*; import framework.utils.LoadXML; import*; import*; import* import; import*; public dynamic class wotd_widget extends MovieClip{ //vars var loadXML:LoadXML = new LoadXML('',onComplete); private var mc01:MovieClip; private var mclayout:MovieClip; //constructor public function wotd_widget():void{ trace('wotd'); init_btn(); } private function onComplete($xml:XML):void{ trace($[0].title); trace($[0].description); wotd_In.text = $[0].title; des_In.text = $[0].description; var gt:GoogleTranslation = new GoogleTranslation(); gt.translate($[0].title,'en','de'); gt.addEventListener(GoogleApiEvent.TRANSLATION_RESULT,onTranslate); } private function onTranslate(e:GoogleApiEvent):void{ trans_In.text =; } private function init_btn():void{ this.mc01 = new trans_btn; this.mc01.x = 340.9; this.mc01.y = 234.4; addChild(this.mc01);,1,{x:340.9, y:234.4, ease:Cubic.easeOut,onComplete:onComplete1}); } private function onComplete1():void{ this.mc01.buttonMode = true; this.mc01.addEventListener(MouseEvent.ROLL_OVER,mEvent01); this.mc01.addEventListener(MouseEvent.ROLL_OUT,mEvent01); this.mc01.addEventListener(MouseEvent.CLICK,mEvent01); } function mEvent01(e:MouseEvent):void{ switch(e.type){ case 'rollOver': //this executes when you rollover the target,0,{tint:0xFF75B6}); break; case 'rollOut': //this executes when you rolloff the target,0,{removeTint:true}); break; case 'click': //this executes when you click the target onClick01(); break; } } private function onClick01():void{ var gt:GoogleTranslation = new GoogleTranslation(); gt.translate(input_trans.text,'en','de'); gt.addEventListener(GoogleApiEvent.TRANSLATION_RESULT,onTranslation); } function onTranslation(e:GoogleApiEvent):void{ trace(; trace(; trace(; trace(; output_trans.text =; } } } NEED YOUR HELP REALLY REALLY FAST!
Error #1009   (243 Views)
I am new to flash. I am experiencing random (at least to me) errors (#1009) while navigating through my tested file. I can't reproduce them everytime. It only happens sometimes. Usually they occur after I have clicked back and forth between different pages (frames). Sometimes the error shows up once, and the file moves on as if nothing bad has happened. Sometimes the error continuosly displays, which really slows down the test. One example of such: TypeError: Error #1009: Cannot access a property or method of a null object reference. at About28_fla::MainTimeline/clickResumeFromAbout() The general structure of my file is this: I have pages laid out on separate frames with movieclips embedded within each other on the frames. Navigational movieclip buttons remain on essentially every frame. Three of them are: 'About', 'Contact', and 'Resume'. I wrote Listeners for each frame that go from that frame to any of the others. For example, to get from my 'Resume' frame from the 'About' frame, I wrote a Listener called 'clickResumeFromAbout', which is what the above error refers to. The code in context: Code: mResumeGlow.addEventListener(MouseEvent.CLICK, clickResumeFromAbout); function clickResumeFromAbout(e:MouseEvent):void { mBoxAbout.gotoAndPlay(mBoxAbout.totalFrames-mBoxAbout.currentFrame); mBoxAbout.addEventListener(Event.ENTER_FRAME, enterResume); function enterResume(event:Event):void { if (mBoxAbout.currentFrame == 150){ mBoxAbout.stop(); mBoxAbout.removeEventListener(Event.ENTER_FRAME, enterResume); gotoAndStop("Resume"); } } } However, the error above occurs when I click 'Resume' from 'Contact' (not from 'About' as the error states). It only occurs after I've been flipping between frames for a bit (I'm assuming I've clicked 'About' at some point). I can't figure out if I'm referencing something at the wrong time or what. Any ideas
Help with Error #1009   (224 Views)
I've started to work with classes and i've come across this error: Code: TypeError: Error #1009: Cannot access a property or method of a null object reference. at Ball$iinit() at bouncingBall_CS3_fla::MainTimeline/bouncingBall_CS3_fla::frame1() The following is my class: Code: package { import flash.display.MovieClip; import*; import flash.display.*; public class Ball extends MovieClip { private var timer:uint = 0; private var initPos:Number = 0; private var initSpeed:Number = 0; private var tehground:MovieClip; private var myBall:MovieClip; private const decay:Number = .9; private const grav:Number = 32 / stage.frameRate; public function Ball(ground:MovieClip, ball:MovieClip):void { tehground = ground; myBall = ball; timer = 0; initPos = myBall.y; myBall.addEventListener(Event.ENTER_FRAME, fall); } private function fall(e:Event):void { timer += 1; checkGround(); myBall.y = initPos + .5 * grav *(timer * timer); } private function checkGround() { if (tehground.hitTestPoint(myBall.x, initPos + .5 * grav * (timer * timer)+1, true)) { myBall.removeEventListener(Event.ENTER_FRAME, fall) while (!tehground.hitTestPoint(myBall.x, myBall.y-1, true)) { myBall.y++; } initPos = myBall.y; timer = 0; initSpeed = decay * Math.sqrt(Math.abs(2 * (myBall.y - tehground.y))); myBall.addEventListener(Event.ENTER_FRAME, rise); } } private function rise(e:Event):void { timer += 1; myBall.y -= .5 * grav * (timer * timer) - initSpeed * timer; } } } And this is on the first frame of flash: Code: var myBall:Ball = new Ball(tehground, tehball); tehground and tehball are instance names of 2 different MovieClips.
Very Strange Issue with Error #1009   (262 Views)
I'm trying to load an external .swf using UILoader. If the .swf doesn't have any code, it loads fine. But if I add any code, even only comments. It gives me this error. Code: TypeError: Error #1009: Cannot access a property or method of a null object reference. at main_fla::MainTimeline/__setProp_BackgroundLoader_Scene1_BG_0() at main_fla::MainTimeline() TypeError: Error #1009: Cannot access a property or method of a null object reference. at main_fla::MainTimeline/LoadComplete() at at at Here is my project.